Vectors
Understanding vectors is useful before we start making games. A vector is basically a quantity which has a direction. Vectors are useful and are used a lot in Unity. They're used to store the x, y and z values of components such as transform, rotation and scale. We cannot store these values together in a general variable. We need to use vectors for that.
Project Source Code
Get the project source code below, and follow along with the lesson material.
Download Project Source CodeTo set up the project on your local machine, please follow the directions provided in the README.md
file. If you run into any issues with running the project source code, then feel free to reach out to the author in the course's Discord channel.