Colliders in Unity3D

Colliders are invisible shapes on 3D objects that handle collisions. A collider can be added to a GameObject as a component, just like the Rigidbody component.

Project Source Code

Get the project source code below, and follow along with the lesson material.

Download Project Source Code

To set up the project on your local machine, please follow the directions provided in the README.md file. If you run into any issues with running the project source code, then feel free to reach out to the author in the course's Discord channel.